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1.
4th International Conference on Cybernetics and Intelligent System, ICORIS 2022 ; 2022.
Article in English | Scopus | ID: covidwho-2277128

ABSTRACT

The emergence of the e-learning culture has taken the world by storm, and its trend has only increased with the COVID-19 pandemic. Being confined at home, students and educators are forced to transition to online learning no matter their familiarity or skill level with technology. One such issue is when a website is not designed effectively, making it needlessly complicated. On the other hand, taking away the complexity of a site may cause it to lack the information presented. To overcome this, an e-learning website should be designed using a design thinking approach that centers around creative problem solving to better innovate a solution. This paper aims to delve deeper into how the design thinking approach may improve an e-learning website's design. The results of the research that we have done show that the application of design thinking in our e-learning has the highest score in the navigation aspect and is also user-friendly, with a score of 8.1 (out of 10). While the lowest score is in the use of color with a score of 6.9 (out of 10), from these results, we need to improve in aspect use of color. This proves that the application of design thinking in e-learning is necessary to facilitate and assist users in using the application © 2022 IEEE.

2.
4th International Conference on Cybernetics and Intelligent System, ICORIS 2022 ; 2022.
Article in English | Scopus | ID: covidwho-2277127

ABSTRACT

The COVID-19 pandemic has limited the mobility of everyone in the world. Education is one of the most affected sectors because education systems have been done face to face. Most educational institutions switch to online learning by using online meeting platforms. We discovered an online meeting platform called 'Gather town' which looks more attractive in increasing learning motivation and may be an alternative solution for online education. This paper aims to test student experience using 'Gather Town' as a new learning medium and compare the effectiveness with Zoom Meeting Application. We compare the User Experience of both applications by letting respondents try the application and ask for feedback from our questionnaire. The result from the questionnaire shows that Gather Town has excellent potential as an alternative new learning media. © 2022 IEEE.

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